AI Insights · Timothy · July 2022
Top 5 NFT Games on Android in Chile - Q2 2022
Explore the performance of the top 5 NFT games on Android in Chile during Q2 2022, including insights on downloads, revenue, and active users.
In Q2 2022, the top 5 NFT games on Android in Chile showcased varying performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at how these games fared:
Yoga Workout Yoga Workout saw significant fluctuations in weekly downloads, starting from 12.4K at the end of March and hitting a low of 2.6K in late May, before rebounding to 11.5K by the end of June. Active users followed a similar trend, with numbers declining from 20.5K in late March to a low of 9.4K by the end of May, and then rising to 23.7K by the end of June. Notably, the app did not generate any revenue during this period.
IMVU: Social Chat & Avatar app IMVU experienced a slight decline in weekly revenue, starting at approximately $1.6K in late March and ending at around $1.1K by the end of June. Downloads were relatively stable, ranging from 1.2K to 2.1K throughout the quarter. Active users showed a minor decrease from 19.5K in late March to 18.1K by the end of June.
Highrise: Avatar, Chat & Games Highrise saw a gradual decline in weekly revenue, starting at $557 in late March and dropping to $390 by the end of June. Downloads also decreased, from 1.7K in late March to 759 by the end of June. Active users followed a downward trend, declining from 5.7K in late March to 3.7K by the end of June.
Benji Bananas Benji Bananas showed a slight increase in weekly revenue, starting at $6 in late March and peaking at $30 by the end of June. Downloads remained fairly consistent, hovering around 1K per week. Active users saw minor fluctuations, starting at 3.8K in late March and ending at 3K by the end of June.
Closet Organizer Closet Organizer, which was released in mid-June, saw a surge in weekly downloads from 793 in its launch week to 12.1K by the end of June. Active users also increased significantly, from 666 in the launch week to 10.9K by the end of June. The app generated minimal revenue, with just $1 recorded in the final week of June.
These insights are based on data from Sensor Tower, and more detailed analytics can be found on their platform.